Titleist’s Speed Sync Face completely changed their driver system

Two years ago, Titleist launched its GT series of drivers, and the program has been very well received. This year’s GTS drivers take it to the next level.
The GT blew up on the PGA Tour, winning dozens of championships, and the general feeling was that Titleist was back to serious about having a line of drivers aimed at the real player. No compromises, no frills, just a great series of drivers that, if nothing else, were very, very fast. It seemed like everyone was jumping on the GT family bandwagon.
That is, except for me.
I never really got along with the GT. I was well suited for the TPI and Hunter, but with no options to return the weight to the head in GT3, and not getting the right feeling for GT2, I was left on an island. It would be obvious to say that the addition of rear weight on the new GTS3 is what finally sold me on the Titleist driver, but after testing I discovered that there is another hidden feature that may play an even bigger role.
On the back of the GTS’ driver is a welded ring that Titleist calls their Speed Sync face. This is the evolution of the Speed Ring which has been part of the magic behind the success of the GT driver range.
What they did with the Speed Sync, however, was actually open up the top of the ring to create more of a horseshoe. This opening at the top allows the upper part of the face to continue to flex and promotes ball speed on what are normally the slowest parts of the face. It also gives drivers greater spin flexibility, which you’ll see demonstrated in some of the reactions Titleist Senior Director of Metalwood R&D Stephanie Luttrell and I had in the video above.
The subject
I tend to stay high on the face with my strike, and it’s become something I’ve become accustomed to building my drivers around. Now, when I say “higher,” we’re talking a few millimeters, but the problem is that as a player who already has low spins, going higher on the face can sometimes cause a significant decrease in spin. Much more than you would see with the average player.
I’m already on the edge and going up the face, for the wrong driver, it can be very painful. And so it was with the Titleist GT. The GT series had such a forward CG and low MOI ratio compared to others that anything that made those qualities stand out, like hitting high on the face or going out toe, would hurt my performance.
With Quick Sync on the Titleist GTS, all that hassle was thrown out the window. Still throwing touchdowns, but it was really just a touchdown. We’re talking maybe 150 rpms of spin, instead of the 200-300 I was throwing with the GT, and the GTS is still presented very appropriately with more speed. Having that new horseshoe shape and high open face created a better surface for my strike and my more frequent misses.
Titleist GTS3 Custom Driver
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I had a lot of success with my GTS3 build this year. Hunter, my good manager at TPI, knew exactly what I needed in a new rod and was ready to give me a winner as soon as I parked my car.
We had a blast in the simulation and talking to Steph and the R&D team about what it took to get the GTS over the finish line was very eye-opening.
It just goes to show that you really don’t know what goes on behind closed doors at these companies. It’s like Tony Stark’s father understanding something new, and not having the technology to make it happen. It makes you think what else could be “out there” right now, and we don’t know.
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